This is the second part in a 3-part series… Part 1: Identifying and fixing execution errors Part 2: Identifying and fixing errors in our game plan Part 3: What to look for when analyzing video and data Last time, we talked about how to use visualization to identify execution errors as they happen. Of course, doing so assumes that our visualized game plan is correct to begin with. But what if our visualized game plan itself is wrong? Before we can identify errors with our game plan, we need to consider how we go about coming up with our visualized game plan. While we’ve established that creating detailedRead More →

This is the first in a 3-part series of posts… Part 1: Identifying and fixing execution errors Part 2: Identifying and fixing errors in our game plan Part 3: What to look for when analyzing video and data Have you ever known a driver to come back after an autocross run or track lap, say something like “I left 4 tenths out there”, and on their next run they end up going 4 tenths faster? How did they know that?? How were they able to accurately figure out how much time they left out there, and then go find it? There is nothing mysterious about this,Read More →